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    <title>Accessibility on KemoNine&#39;s Blog</title>
    <link>https://blog.kemonine.info/tags/accessibility/</link>
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      <title>How I Computer</title>
      <link>https://blog.kemonine.info/blog/2024-12-01-how-i-computer/</link>
      <pubDate>Sat, 30 Nov 2024 00:00:00 +0000</pubDate>
      <guid>https://blog.kemonine.info/blog/2024-12-01-how-i-computer/</guid>
      <description>&lt;h2 id=&#34;whats-within&#34;&gt;What&amp;rsquo;s Within?&lt;/h2&gt;&#xA;&lt;p&gt;This post contains a breakdown of how I use a computer, laptop and phone. I&amp;rsquo;ve made some significant changes over the last few years due to worsening health hassles. Everything here has been iterated over time in order to create a compute environment that makes my life easier to manage. Especially when my my health hassles are at their worst.&lt;/p&gt;&#xA;&lt;p&gt;Feel free to borrow ideas, adapt things and generally use the contents of this post as you see fit. As always: this is a highly individual approach to computering. Take what works, leave the rest.&lt;/p&gt;</description>
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      <title>On Writing Digitally</title>
      <link>https://blog.kemonine.info/blog/2024-11-30-on-writing-digitally/</link>
      <pubDate>Sat, 30 Nov 2024 00:00:00 +0000</pubDate>
      <guid>https://blog.kemonine.info/blog/2024-11-30-on-writing-digitally/</guid>
      <description>&lt;hr&gt;&#xA;&lt;blockquote&gt;&#xA;&lt;p&gt;It would seem I&amp;rsquo;ve regained the ability to write more frequently and regularly despite my health hassles&lt;/p&gt;&#xA;&lt;/blockquote&gt;&#xA;&lt;hr&gt;&#xA;&lt;h2 id=&#34;my-preference&#34;&gt;My Preference&lt;/h2&gt;&#xA;&lt;p&gt;Normally I write posts for this blog by hand using a pen, Tomoe River paper and a clipboard. Sadly, my health hassles make this approach to writing very difficult and I do not have the capacity to write using analog methods regularly or reliably. Over the last few years I&amp;rsquo;ve had to patiently wait for windows when my health hassles doesn&amp;rsquo;t interfere with my writing. With analog I have to slowly write blog posts over the course of weeks and sometimes months. It&amp;rsquo;s quite frustrating but I enjoy writing and refuse to give it up, even if frustrated by my health hassles.&lt;/p&gt;</description>
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      <title>Android Tuning</title>
      <link>https://blog.kemonine.info/blog/2024-09-01-android-tuning/</link>
      <pubDate>Sun, 01 Sep 2024 00:00:00 +0000</pubDate>
      <guid>https://blog.kemonine.info/blog/2024-09-01-android-tuning/</guid>
      <description>&lt;h2 id=&#34;prelude&#34;&gt;Prelude&lt;/h2&gt;&#xA;&lt;p&gt;I&amp;rsquo;ve been sitting on this post for awhile (read: months) as I wanted to write something longer, robust and full of detail how I worked through re-thinking how I engage with my portable compute devices like my Samsung Z Fold 4 and Boox Palma. Annoyingly the re-think of my Android devices triggered a much deeper re-think of how I approach &amp;lsquo;focused time&amp;rsquo; and some other things. The bigger re-think is a super set of the information I hoped to put forth here and, frankly, I&amp;rsquo;d rather use my few spoons and energies to just write the &amp;rsquo;total re-think of compute&amp;rsquo; blog post.&lt;/p&gt;</description>
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      <title>Mobile and Cloud Gaming</title>
      <link>https://blog.kemonine.info/blog/2023-10-29-mobile-and-cloud-gaming/</link>
      <pubDate>Sun, 29 Oct 2023 00:00:00 +0000</pubDate>
      <guid>https://blog.kemonine.info/blog/2023-10-29-mobile-and-cloud-gaming/</guid>
      <description>&lt;p&gt;For a few years now I&amp;rsquo;ve been trying to make mobile and cloud gaming an option for me&amp;hellip;. I started writing this post with examples, information and more.&lt;/p&gt;&#xA;&lt;p&gt;Instead I&amp;rsquo;m going to put it quite simply: the game industry needs a clue bat to the head, a complete gutting of leadership and massive studios broken up (lol @ that thought given the Microsoft/Activision/Blizzard deal being approved).&lt;/p&gt;&#xA;&lt;p&gt;I&amp;rsquo;ve spent years fighting the inaccessible nature of mobile, cloud and PC gaming. I went deep enough down this rabbit hole to deploy my own cloud based compute environment, I sorted workarounds for all the things so I could continue to use strong passwords and I&amp;rsquo;ve found bugs with controllers that claim mobile support. I even put up with the random UI overhauls that broke every one of my workarounds that allowed me to actually use the software being pushed by studios and others.&lt;/p&gt;</description>
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      <title>Accessibility testing websites</title>
      <link>https://blog.kemonine.info/blog/2022-11-29-accessibility-testing-websites/</link>
      <pubDate>Tue, 29 Nov 2022 00:00:00 +0000</pubDate>
      <guid>https://blog.kemonine.info/blog/2022-11-29-accessibility-testing-websites/</guid>
      <description>&lt;p&gt;I&amp;rsquo;ve never hid the fact I &lt;strong&gt;try&lt;/strong&gt; to make my &amp;lsquo;stuff&amp;rsquo; accessible for&#xA;folks. It&amp;rsquo;s A Thing for me and I&amp;rsquo;ve spent considerable time working on&#xA;this blog to maximize it&amp;rsquo;s utility and accessibility.&lt;/p&gt;&#xA;&lt;p&gt;I should be in generally good shape overall and I wanted to share a few links for how I pulled this off.&lt;/p&gt;&#xA;&lt;p&gt;I ran ARC Toolkit &lt;a href=&#34;https://www.tpgi.com/arc-platform/arc-toolkit/&#34;&gt;(link)&lt;/a&gt; as my first pass with WAVE &lt;a href=&#34;https://wave.webaim.org/&#34;&gt;(link)&lt;/a&gt; as a second pass. I also looked at axe &lt;a href=&#34;https://www.deque.com/axe/&#34;&gt;(link)&lt;/a&gt; but have not run it locally yet. These tools seem to give good results on the whole and will cover the core needs from what I can figure out so far.&lt;/p&gt;</description>
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