Android Tuning

Prelude I’ve been sitting on this post for awhile (read: months) as I wanted to write something longer, robust and full of detail how I worked through re-thinking how I engage with my portable compute devices like my Samsung Z Fold 4 and Boox Palma. Annoyingly the re-think of my Android devices triggered a much deeper re-think of how I approach ‘focused time’ and some other things. The bigger re-think is a super set of the information I hoped to put forth here and, frankly, I’d rather use my few spoons and energies to just write the ’total re-think of compute’ blog post. [Read More]

Mobile and Cloud Gaming

For a few years now I’ve been trying to make mobile and cloud gaming an option for me…. I started writing this post with examples, information and more. Instead I’m going to put it quite simply: the game industry needs a clue bat to the head, a complete gutting of leadership and massive studios broken up (lol @ that thought given the Microsoft/Activision/Blizzard deal being approved). I’ve spent years fighting the inaccessible nature of mobile, cloud and PC gaming. [Read More]

Accessibility testing websites

I’ve never hid the fact I try to make my ‘stuff’ accessible for folks. It’s A Thing for me and I’ve spent considerable time working on this blog to maximize it’s utility and accessibility. I should be in generally good shape overall and I wanted to share a few links for how I pulled this off. I ran ARC Toolkit (link) as my first pass with WAVE (link) as a second pass. [Read More]